This project is a demonstrator tool, made by the MOISE project, that translates timed Altarica models into Fiacre models. Such translation allows to use model checkers such as Tina to prove properties. The project contains the translator tool.
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/***************************************************************
* Name: ShapeBase.h
* Purpose: Defines shape base class
* Author: Michal Bližňák (michal.bliznak@tiscali.cz)
* Created: 2007-07-22
* Copyright: Michal Bližňák
* License: wxWidgets license (www.wxwidgets.org)
* Notes:
**************************************************************/
#ifndef _WXSFSHAPEBASE_H
#define _WXSFSHAPEBASE_H
#include <wx/wxprec.h>
#include <wx/tokenzr.h>
#include <wx/xml/xml.h>
#include <wx/arrstr.h>
#include <wx/list.h>
#include <wx/wxsf/ShapeHandle.h>
#include <wx/wxsf/ShapeDockpoint.h>
#include <wx/wxsf/Defs.h>
#include <wx/wxxmlserializer/XmlSerializer.h>
#define sfRECURSIVE true
#define sfNORECURSIVE false
#define sfDIRECT true
#define sfINDIRECT false
#define sfWITHCHILDREN true
#define sfWITHOUTCHILDREN false
#define sfANY NULL
#define sfDELAYED true
// default values
/*! \brief Default value of wxSFShapeBase::m_fVisible data member */
#define sfdvBASESHAPE_VISIBILITY true
/*! \brief Default value of wxSFShapeBase::m_fActive data member */
#define sfdvBASESHAPE_ACTIVITY true
/*! \brief Default value of wxSFShapeBase::m_nHoverColor data member */
#define sfdvBASESHAPE_HOVERCOLOUR wxColor(120, 120, 255)
/*! \brief Default value of wxSFShapeBase::m_nRelativePosition data member */
#define sfdvBASESHAPE_POSITION wxRealPoint(0, 0)
/*! \brief Default value of wxSFShapeBase::m_nVAlign data member */
#define sfdvBASESHAPE_VALIGN valignNONE
/*! \brief Default value of wxSFShapeBase::m_nHAlign data member */
#define sfdvBASESHAPE_HALIGN halignNONE
/*! \brief Default value of wxSFShapeBase::m_nVBorder data member */
#define sfdvBASESHAPE_VBORDER 0
/*! \brief Default value of wxSFShapeBase::m_nHBorder data member */
#define sfdvBASESHAPE_HBORDER 0
/*! \brief Default value of wxSFShapeBase::m_nStyle data member */
#define sfdvBASESHAPE_DEFAULT_STYLE sfsDEFAULT_SHAPE_STYLE
/*! \brief Default value of wxSFShapeBase::m_nCustomDockPoint data member */
#define sfdvBASESHAPE_DOCK_POINT -3
typedef SerializableList ConnectionPointList;
class WXDLLIMPEXP_SF wxSFShapeCanvas;
class WXDLLIMPEXP_SF wxSFDiagramManager;
class WXDLLIMPEXP_SF wxSFShapeBase;
/*! \brief Add child shape component created by the parent shape (not by the serializer) to this parent shape.
* Serializable properties of added component will be serialized as the parent shape's properties.
*/
#define SF_ADD_COMPONENT(comp, name) \
comp->EnableSerialization( false ); \
this->AddProperty( new xsProperty( &comp, wxT("serializabledynamicnocreate"), name ) ); \
this->AddChild( comp ); \
WX_DECLARE_LIST_WITH_DECL(wxSFShapeBase, ShapeList, class WXDLLIMPEXP_SF);
/*! \brief Base class for all shapes providing fundamental functionality and publishing set
* of virtual functions which must be defined by the user in derived shapes. This class
* shouldn't be used as it is.
*
* Shape objects derived from this class use hierarchical approach. It means that every
* shape must have defined parent shape (can be NULL for topmost shapes). An absolute
* shape position is then calculated as a sumation of all relative positions of all parent
* shapes. Also the size of the parent shape can be limited be a boundind box of all
* children shapes.
*
* This class also declares set of virtual functions used as event handlers for various
* events (moving, sizing, drawing, mouse events, serialization and deserialization requests, ...)
* mostly triggered by a parent shape canvas.
*/
class WXDLLIMPEXP_SF wxSFShapeBase : public xsSerializable
{
public:
friend class wxSFShapeCanvas;
friend class wxSFDiagramManager;
friend class wxSFShapeHandle;
XS_DECLARE_CLONABLE_CLASS(wxSFShapeBase);
/*! \brief Bit flags for wxSFShapeBase::GetCompleteBoundingBox function */
enum BBMODE
{
bbSELF = 1,
bbCHILDREN = 2,
bbCONNECTIONS = 4,
bbSHADOW = 8,
bbALL = 15
};
/*! \brief Search mode flags for GetAssignedConnections function */
enum CONNECTMODE
{
/*! \brief Search for connection starting in examined shape */
lineSTARTING,
/*! \brief Search for connection ending in examined shape */
lineENDING,
/*! \brief Search for both starting and ending connections */
lineBOTH
};
/*! \brief Flags for SetVAlign function */
enum VALIGN
{
valignNONE,
valignTOP,
valignMIDDLE,
valignBOTTOM,
valignEXPAND,
valignLINE_START,
valignLINE_END
};
/*! \brief Flags for SetHAlign function */
enum HALIGN
{
halignNONE,
halignLEFT,
halignCENTER,
halignRIGHT,
halignEXPAND,
halignLINE_START,
halignLINE_END
};
/*! \brief Basic shape's styles used with SetStyle() function */
enum STYLE
{
/*! \brief Interactive parent change is allowed */
sfsPARENT_CHANGE = 1,
/*! \brief Interactive position change is allowed */
sfsPOSITION_CHANGE = 2,
/*! \brief Interactive size change is allowed */
sfsSIZE_CHANGE = 4,
/*! \brief Shape is highlighted at mouse hovering */
sfsHOVERING = 8,
/*! \brief Shape is highlighted at shape dragging */
sfsHIGHLIGHTING = 16,
/*! \brief Shape is always inside its parent */
sfsALWAYS_INSIDE = 32,
/*! \brief User data is destroyed at the shape deletion */
sfsDELETE_USER_DATA = 64,
/*! \brief The DEL key is processed by the shape (not by the shape canvas) */
sfsPROCESS_DEL = 128,
/*! \brief Show handles if the shape is selected */
sfsSHOW_HANDLES = 256,
/*! \brief Show shadow under the shape */
sfsSHOW_SHADOW = 512,
/*! \brief Lock children relative position if the parent is resized */
sfsLOCK_CHILDREN = 1024,
/*! \brief Emit events (catchable in shape canvas) */
sfsEMIT_EVENTS = 2048,
/*! \brief Propagate mouse dragging event to parent shape */
sfsPROPAGATE_DRAGGING = 4096,
/*! \brief Propagate selection to parent shape (it means this shape cannot be selected because its focus is redirected to its parent shape) */
sfsPROPAGATE_SELECTION = 8192,
/*! \brief Default shape style */
sfsDEFAULT_SHAPE_STYLE = sfsPARENT_CHANGE | sfsPOSITION_CHANGE | sfsSIZE_CHANGE | sfsHOVERING | sfsHIGHLIGHTING | sfsSHOW_HANDLES | sfsALWAYS_INSIDE | sfsDELETE_USER_DATA
};
/*! \brief Basic constructor. */
wxSFShapeBase(void);
/*!
* \brief Enhanced constructor.
* \param pos Initial relative position
* \param manager Pointer to parent diagram manager
*/
wxSFShapeBase(const wxRealPoint& pos, wxSFDiagramManager* manager);
/*!
* \brief Copy constructor.
* \param obj Reference to the source object
*/
wxSFShapeBase(const wxSFShapeBase& obj);
/*! \brief Destructor. */
virtual ~wxSFShapeBase(void);
// public functions
/*! \brief Refresh (redraw) the shape
* \param delayed If TRUE then the shape canvas will be rather invalidated than refreshed.
* \sa wxSFShapeCanvas::InvalidateRect(), wxSFShapeCanvas::RefreshInvalidatedRect()
*/
void Refresh(bool delayed = false);
/*!
* \brief Draw shape. Default implementation tests basic shape visual states
* (normal/ready, mouse is over the shape, dragged shape can be accepted) and
* call appropriate virtual functions (DrawNormal, DrawHover, DrawHighlighted)
* for its visualisation. The function can be overrided if neccessary.
* \param dc Reference to a device context where the shape will be drawn to
* \param children TRUE if the shape's children should be drawn as well
*/
virtual void Draw(wxDC& dc, bool children = sfWITHCHILDREN);
/*!
* \brief Test whether the given point is inside the shape. The function
* can be overrided if neccessary.
* \param pos Examined point
* \return TRUE if the point is inside the shape area, otherwise FALSE
*/
virtual bool Contains(const wxPoint& pos);
/*!
* \brief Test whether the shape is completely inside given rectangle. The function
* can be overrided if neccessary.
* \param rct Examined rectangle
* \return TRUE if the shape is completely inside given rectangle, otherwise FALSE
*/
virtual bool IsInside(const wxRect& rct);
/*!
* \brief Test whether the given rectangle intersects the shape.
* \param rct Examined rectangle
* \return TRUE if the examined rectangle intersects the shape, otherwise FALSE
*/
virtual bool Intersects(const wxRect& rct);
/*!
* \brief Get the shape's absolute position in the canvas (calculated as a sumation
* of all relative positions in the shapes' hierarchy. The function can be overrided if neccessary.
* \return Shape's position
*/
virtual wxRealPoint GetAbsolutePosition();
/*!
* \brief Get intersection point of the shape border and a line leading from
* 'start' point to 'end' point. Default implementation does nothing. The function can be overrided if neccessary.
* \param start Starting point of the virtual intersection line
* \param end Ending point of the virtual intersection line
* \return Intersection point
*/
virtual wxRealPoint GetBorderPoint(const wxRealPoint& start, const wxRealPoint& end);
/*!
* \brief Get shape's center. Default implementation does nothing. The function can be overrided if neccessary.
* \return Center point
*/
virtual wxRealPoint GetCenter();
/*!
* \brief Function called by the framework responsible for creation of shape handles
* at the creation time. Default implementation does nothing. The function can be overrided if neccesary.
*/
virtual void CreateHandles();
/*!
* \brief Show/hide shape handles. Hidden handles are inactive.
* \param show TRUE for showing, FALSE for hidding
*/
void ShowHandles(bool show);
/*!
* \brief Set shape's style.
*
* Default value is sfsPARENT_CHANGE | sfsPOSITION_CHANGE | sfsSIZE_CHANGE | sfsHOVERING | sfsHIGHLIGHTING | sfsSHOW_HANDLES | sfsALWAYS_INSIDE | sfsDELETE_USER_DATA
* \param style Combination of the shape's styles
* \sa STYLE
*/
inline void SetStyle(long style) { m_nStyle = style; }
/*! \brief Get current shape style. */
inline long GetStyle() const { return m_nStyle; }
inline void AddStyle(STYLE style) { m_nStyle |= style; }
inline void RemoveStyle(STYLE style) { m_nStyle &= ~style; }
inline bool ContainsStyle(STYLE style) const { return (m_nStyle & style) != 0; }
/*!
* \brief Get child shapes associated with this (parent) shape.
* \param type Type of searched child shapes (NULL for any type)
* \param children List of child shapes
* \param recursive Set this flag TRUE if also children of children of ... should be found (also sfRECURSIVE a sfNORECURSIVE constants can be used).
* \param mode Search mode (has sense only for recursive search)
* \sa xsSerializable::SEARCHMODE
*/
void GetChildShapes(wxClassInfo *type, ShapeList& children, bool recursive = false, xsSerializable::SEARCHMODE mode = xsSerializable::searchBFS);
/*!
* \brief Get neighbour shapes connected to this shape.
* \param neighbours List of neighbour shapes
* \param shapeInfo Line object type
* \param condir Connection direction
* \param direct Set this flag to TRUE if only closest shapes should be found,
* otherwise also shapes connected by forked lines will be found (also
* constants sfDIRECT and sfINDIRECT can be used)
* \sa CONNECTMODE
*/
void GetNeighbours(ShapeList& neighbours, wxClassInfo* shapeInfo, CONNECTMODE condir, bool direct = true);
/*!
* \brief Get list of connections assigned to this shape.
*
* Note: For proper functionality the shape must be managed by a diagram manager.
* \param shapeInfo Line object type
* \param mode Search mode
* \param lines Reference to shape list where pointers to all found connections will be stored
* \sa wxSFShapeBase::CONNECTMODE
*/
void GetAssignedConnections(wxClassInfo* shapeInfo, wxSFShapeBase::CONNECTMODE mode, ShapeList& lines);
/*!
* \brief Get shapes's bounding box. The function can be overrided if neccessary.
* \return Bounding rectangle
*/
virtual wxRect GetBoundingBox();
/*!
* \brief Get shape's bounding box which includes also associated child shapes and connections.
* \param rct Returned bounding rectangle
* \param mask Bit mask of object types which should be included into calculation
* \sa BBMODE
*/
void GetCompleteBoundingBox(wxRect& rct, int mask = bbALL);
/*!
* \brief Scale the shape size by in both directions. The function can be overrided if necessary
* (new implementation should call default one ore scale shape's children manualy if neccesary).
* \param x Horizontal scale factor
* \param y Vertical scale factor
* \param children TRUE if the shape's children shoould be scaled as well, otherwise the shape will be updated after scaling via Update() function.
*/
virtual void Scale(double x, double y, bool children = sfWITHCHILDREN);
/*!
* \brief Scale the shape size by in both directions.
* \param scale Scaling factor
* \param children TRUE if the shape's children shoould be scaled as well, otherwise the shape will be updated after scaling via Update() function.
*/
void Scale(const wxRealPoint& scale, bool children = sfWITHCHILDREN);
/*!
* \brief Scale shape's children
* \param x Horizontal scale factor
* \param y Vertical scale factor
* \sa Scale
*/
void ScaleChildren(double x, double y);
/*!
* \brief Move the shape to the given absolute position. The function can be overrided if necessary.
* \param x X coordinate
* \param y Y coordinate
*/
virtual void MoveTo(double x, double y);
/*!
* \brief Move the shape to the given absolute position.
* \param pos New absolute position
*/
void MoveTo(const wxRealPoint& pos);
/*!
* \brief Move the shape by the given offset. The function can be overrided if neccessary.
* \param x X offset
* \param y Y offset
*/
virtual void MoveBy(double x, double y);
/*!
* \brief Move the shape by the given offset.
* \param delta Offset
*/
void MoveBy(const wxRealPoint& delta);
/*! \brief Update the shape's position in order to its alignment */
void DoAlignment();
/*! \brief Upate shape (align all child shapes an resize it to fit them) */
virtual void Update();
/*! \brief Resize the shape to bound all child shapes. The function can be overrided if neccessary. */
virtual void FitToChildren();
// public member data accessors
/*! \brief Function returns TRUE if the shape is selected, otherwise returns FALSE */
bool IsSelected() const { return m_fSelected; }
/*!
* \brief Set the shape as a selected/deselected one
* \param state Selection state (TRUE is selected, FALSE is deselected)
*/
void Select(bool state) { m_fSelected = state; ShowHandles(state && (m_nStyle & sfsSHOW_HANDLES)); }
/*!
* \brief Set shape's relative position. Absolute shape's position is then calculated
* as a sumation of the relative positions of this shape and all parent shapes in the shape's
* hierarchy.
* \param pos New relative position
* \sa MoveTo
*/
inline void SetRelativePosition(const wxRealPoint& pos) { m_nRelativePosition = pos; }
/*!
* \brief Set shape's relative position. Absolute shape's position is then calculated
* as a sumation of the relative positions of this shape and all parent shapes in the shape's
* hierarchy.
* \param x Horizontal coordinate of new relative position
* \param y Vertical coordinate of new relative position
* \sa MoveTo
*/
inline void SetRelativePosition(double x, double y) { m_nRelativePosition.x = x; m_nRelativePosition.y = y; }
/*!
* \brief Get shape's relative position.
* \return Current relative position
* \sa GetAbsolutePosition
*/
inline wxRealPoint GetRelativePosition() const { return m_nRelativePosition; }
/*!
* \brief Set vertical alignment of this shape inside its parent
* \param val Alignment type
* \sa VALIGN
*/
inline void SetVAlign(VALIGN val) { m_nVAlign = val; }
/*!
* \brief Get vertical alignment of this shape inside its parent
* \return Alignment type
* \sa VALIGN
*/
inline VALIGN GetVAlign() const { return m_nVAlign; }
/*!
* \brief Set horizontal alignment of this shape inside its parent
* \param val Horizontal type
* \sa HALIGN
*/
inline void SetHAlign(HALIGN val) { m_nHAlign = val; }
/*!
* \brief Get horizontal alignment of this shape inside its parent
* \return Alignment type
* \sa VALIGN
*/
inline HALIGN GetHAlign() const { return m_nHAlign; }
/*!
* \brief Set vertical border between this shape and its parent (is vertical
* alignment is set).
* \param border Vertical border
* \sa SetVAlign
*/
inline void SetVBorder(double border) { m_nVBorder = border; }
/*!
* \brief Get vertical border between this shape and its parent (is vertical
* alignment is set).
* \return Vertical border
* \sa SetVAlign
*/
inline double GetVBorder() const { return m_nVBorder; }
/*!
* \brief Set horizontal border between this shape and its parent (is horizontal
* alignment is set).
* \param border Horizontal border
* \sa SetVAlign
*/
inline void SetHBorder(double border) { m_nHBorder = border; }
/*!
* \brief Get horizontal border between this shape and its parent (is horizontal
* alignment is set).
* \return Vertical border
* \sa SetHAlign
*/
inline double GetHBorder() const { return m_nHBorder; }
/**
* \brief Set custom dock point used if the shape is child shape of a line shape.
* \param dp Custom dock point
*/
inline void SetCustomDockPoint(int dp) { m_nCustomDockPoint = dp; }
/**
* \brief Get custom dock point used if the shape is child shape of a line shape.
* \return Custom dock point
*/
inline int GetCustomDockPoint() { return m_nCustomDockPoint; }
/*! \brief Get pointer to a parent shape */
wxSFShapeBase* GetParentShape();
/*! \brief Get pointer to the topmost parent shape */
wxSFShapeBase* GetGrandParentShape();
/**
* \brief Determine whether this shape is ancestor of given child shape.
* \param child Pointer to child shape.
* \return TRUE if this shape is parent of given child shape, otherwise FALSE
*/
bool IsAncestor(wxSFShapeBase *child);
/**
* \brief Determine whether this shape is descendant of given parent shape.
* \param parent Pointer to parent shape
* \return TRUE if this shape is a child of given parent shape, otherwise FALSE
*/
bool IsDescendant(wxSFShapeBase *parent);
/*!
* \brief Associate user data with the shape.
*
* If the data object is properly set then its marked properties will be serialized
* together with the parent shape.
* \param data Pointer to user data
*/
void SetUserData(xsSerializable* data);
/*!
* \brief Get associated user data.
*
* \return Pointer to user data
*/
inline xsSerializable* GetUserData() { return m_pUserData; }
/*!
* \brief Get shape's parent diagram manager.
* \return Pointer to diagram manager
* \sa wxSFDiagramManager
*/
inline wxSFDiagramManager* GetShapeManager(){ return (wxSFDiagramManager*)m_pParentManager; }
/*!
* \brief Get shape's parent canvas
* \return Pointer to shape canvas if assigned via diagram manager, otherwise NULL
* \sa wxSFDiagramManager
*/
wxSFShapeCanvas* GetParentCanvas();
/*!
* \brief Get the shape's visibility status
* \return TRUE if the shape is visible, otherwise FALSE
*/
inline bool IsVisible() const { return m_fVisible; }
/*!
* \brief Show/hide shape
* \param show Set the parameter to TRUE if the shape should be visible, otherwise use FALSE
*/
inline void Show(bool show) { m_fVisible = show; }
/*!
* \brief Set shape's hover color
* \param col Hover color
*/
inline void SetHoverColour(const wxColour& col) { m_nHoverColor = col; }
/*!
* \brief Get shape's hover color
* \return Current hover color
*/
inline wxColour GetHoverColour() const { return m_nHoverColor; }
/*!
* \brief Function returns value of a shape's activation flag.
*
* Non-active shapes are visible, but don't receive (process) any events.
* \return TRUE if the shape is active, othervise FALSE
*/
inline bool IsActive() const { return m_fActive; }
/*!
* \brief Shape's activation/deactivation
*
* Deactivated shapes are visible, but don't receive (process) any events.
* \param active TRUE for activation, FALSE for deactivation
* \return Description
* \sa Show
*/
inline void Activate(bool active) { m_fActive = active; }
/*!
* \brief Tells whether the given shape type is accepted by this shape (it means
* whether this shape can be its parent).
*
* The function is typically used by the framework for determination whether a dropped
* shape can be assigned to an underlying shape as its child.
* \param type Class name of examined shape object
* \return TRUE if the shape type is accepted, otherwise FALSE.
*/
bool IsChildAccepted(const wxString& type);
/*!
* \brief Function returns TRUE if all currently dragged shapes can be accepted
* as children of this shape.
* \sa IsShapeAccepted
*/
bool AcceptCurrentlyDraggedShapes();
/*!
* \brief Add given shape type to an acceptance list. The acceptance list contains class
* names of the shapes which can be accepted as children of this shape.
* Note: Keyword 'All' behaves like any class name.
* \param type Class name of accepted shape object
* \sa IsChildAccepted
*/
inline void AcceptChild(const wxString& type) { m_arrAcceptedChildren.Add(type); }
/*!
* \brief Get shape types acceptance list.
* \return String array with class names of accepted shape types.
* \sa IsChildAccepted
*/
inline wxArrayString& GetAcceptedChildren() { return m_arrAcceptedChildren; }
/*!
* \brief Tells whether the given connection type is accepted by this shape (it means
* whether this shape can be connected to another one by a connection of given type).
*
* The function is typically used by the framework during interactive connection creation.
* \param type Class name of examined connection object
* \return TRUE if the connection type is accepted, otherwise FALSE.
*/
bool IsConnectionAccepted(const wxString& type);
/*!
* \brief Add given connection type to an acceptance list. The acceptance list contains class
* names of the connection which can be accepted by this shape.
* Note: Keyword 'All' behaves like any class name.
* \param type Class name of accepted connection object
* \sa IsConnectionAccepted
*/
inline void AcceptConnection(const wxString& type) { m_arrAcceptedConnections.Add(type); }
/*!
* \brief Get connection types acceptance list.
* \return String array with class names of accepted connection types.
* \sa IsConnectionAccepted
*/
inline wxArrayString& GetAcceptedConnections() { return m_arrAcceptedConnections; }
/*!
* \brief Tells whether the given shape type is accepted by this shape as its source neighbour(it means
* whether this shape can be connected from another one of given type).
*
* The function is typically used by the framework during interactive connection creation.
* \param type Class name of examined connection object
* \return TRUE if the shape type is accepted, otherwise FALSE.
*/
bool IsSrcNeighbourAccepted(const wxString& type);
/*!
* \brief Add given shape type to an source neighbours' acceptance list. The acceptance list contains class
* names of the shape types which can be accepted by this shape as its source neighbour.
* Note: Keyword 'All' behaves like any class name.
* \param type Class name of accepted connection object
* \sa IsSrcNeighbourAccepted
*/
inline void AcceptSrcNeighbour(const wxString& type) { m_arrAcceptedSrcNeighbours.Add(type); }
/*!
* \brief Get source neighbour types acceptance list.
* \return String array with class names of accepted source neighbours types.
* \sa IsSrcNeighbourAccepted
*/
inline wxArrayString& GetAcceptedSrcNeighbours() { return m_arrAcceptedSrcNeighbours; }
/*!
* \brief Tells whether the given shape type is accepted by this shape as its target neighbour(it means
* whether this shape can be connected to another one of given type).
*
* The function is typically used by the framework during interactive connection creation.
* \param type Class name of examined connection object
* \return TRUE if the shape type is accepted, otherwise FALSE.
*/
bool IsTrgNeighbourAccepted(const wxString& type);
/*!
* \brief Add given shape type to an target neighbours' acceptance list. The acceptance list contains class
* names of the shape types which can be accepted by this shape as its target neighbour.
* Note: Keyword 'All' behaves like any class name.
* \param type Class name of accepted connection object
* \sa IsTrgNeighbourAccepted
*/
inline void AcceptTrgNeighbour(const wxString& type) { m_arrAcceptedTrgNeighbours.Add(type); }
/*!
* \brief Get target neighbour types acceptance list.
* \return String array with class names of accepted target neighbours types.
* \sa IsTrgNeighbourAccepted
*/
inline wxArrayString& GetAcceptedTrgNeighbours() { return m_arrAcceptedTrgNeighbours; }
/*!
* \brief Clear shape object acceptance list
* \sa AcceptChild
*/
inline void ClearAcceptedChilds() { m_arrAcceptedChildren.Clear(); }
/*!
* \brief Clear connection object acceptance list
* \sa AcceptConnection
*/
inline void ClearAcceptedConnections() { m_arrAcceptedConnections.Clear(); }
/*!
* \brief Clear source neighbour objects acceptance list
* \sa AcceptSrcNeighbour
*/
inline void ClearAcceptedSrcNeighbours() { m_arrAcceptedSrcNeighbours.Clear(); }
/*!
* \brief Clear target neighbour objects acceptance list
* \sa AcceptTrgNeighbour
*/
inline void ClearAcceptedTrgNeighbours() { m_arrAcceptedTrgNeighbours.Clear(); }
/*!
* \brief Get list of currently assigned shape handles.
* \return Reference to the handle list
* \sa CHandleList
*/
inline HandleList& GetHandles() { return m_lstHandles; }
/*!
* \brief Get shape handle.
* \param type Handle type
* \param id Handle ID (usefull only for line control points)
* \return Pointer to the shape handle object
* \sa wxSFShapeHandle
*/
wxSFShapeHandle* GetHandle(wxSFShapeHandle::HANDLETYPE type, long id = -1);
/*!
* \brief Add new handle to the shape.
*
* The function creates new instance of shape handle (if it doesn't exist yet)
* and inserts it into handle list.
* \param type Handle type
* \param id Handle ID (usefull only for line control points)
* \sa wxSFShapeHandle
*/
void AddHandle(wxSFShapeHandle::HANDLETYPE type, long id = -1);
/*!
* \brief Remove given shape handle (if exists).
* \param type Handle type
* \param id Handle ID (usefull only for line control points)
* \sa wxSFShapeHandle
*/
void RemoveHandle(wxSFShapeHandle::HANDLETYPE type, long id = -1);
/*!
* \brief Get reference to connection points list.
* \return Constant reference to connection points list
*/
inline ConnectionPointList& GetConnectionPoints() { return m_lstConnectionPts; }
/*!
* \brief Get connection point of given type assigned to the shape.
* \param type Connection point type
* \param id Optional connection point ID
* \return Pointer to connection point if exists, otherwise NULL
* \sa wxSFConnectionPoint::CPTYPE
*/
wxSFConnectionPoint* GetConnectionPoint(wxSFConnectionPoint::CPTYPE type, long id = -1);
/*!
* \brief Get connection point closest to the diven position.
* \param pos Position
* \return Pointer to closest connection point if exists, otherwise NULL
*/
wxSFConnectionPoint* GetNearestConnectionPoint(const wxRealPoint& pos);
/*!
* \brief Assign connection point of given type to the shape.
* \param type Connection point type
* \param persistent TRUE if the connection point should be serialized
* \sa wxSFConnectionPoint::CPTYPE
*/
void AddConnectionPoint(wxSFConnectionPoint::CPTYPE type, bool persistent = true);
/*!
* \brief Assigned given connection point to the shape.
* \param cp Pointer to connection point (shape will take the ownership)
* \param persistent TRUE if the connection point should be serialized
*/
void AddConnectionPoint(wxSFConnectionPoint *cp, bool persistent = true);
/*!
* \brief Assign custom connection point to the shape.
* \param relpos Relative position in percentages
* \param id Optional connection point ID
* \param persistent TRUE if the connection point should be serialized
*/
void AddConnectionPoint(const wxRealPoint& relpos, long id = -1, bool persistent = true);
/*!
* \brief Remove connection point of given type from the shape (if pressent).
* \param type Connection point type
* \sa wxSFConnectionPoint::CPTYPE
*/
void RemoveConnectionPoint(wxSFConnectionPoint::CPTYPE type);
// public event handlers
/*!
* \brief Event handler called when the shape is clicked by
* the left mouse button. The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_LEFT_DOWN event.
* \param pos Current mouse position
* \sa wxSFShapeCanvas
*/
virtual void OnLeftClick(const wxPoint& pos);
/*!
* \brief Event handler called when the shape is clicked by
* the right mouse button. The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_RIGHT_DOWN event.
* \param pos Current mouse position
* \sa wxSFShapeCanvas
*/
virtual void OnRightClick(const wxPoint& pos);
/*!
* \brief Event handler called when the shape is double-clicked by
* the left mouse button. The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_LEFT_DCLICK event.
* \param pos Current mouse position
* \sa wxSFShapeCanvas
*/
virtual void OnLeftDoubleClick(const wxPoint& pos);
/*!
* \brief Event handler called when the shape is double-clicked by
* the right mouse button. The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_RIGHT_DCLICK event.
* \param pos Current mouse position
* \sa wxSFShapeCanvas
*/
virtual void OnRightDoubleClick(const wxPoint& pos);
/*!
* \brief Event handler called at the begining of the shape dragging process.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_DRAG_BEGIN event.
* \sa wxSFShapeCanvas
*/
virtual void OnBeginDrag(const wxPoint& pos);
/*!
* \brief Event handler called during the shape dragging process.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_DRAG event.
* \param pos Current mouse position
* \sa wxSFShapeCanvas
*/
virtual void OnDragging(const wxPoint& pos);
/*!
* \brief Event handler called at the end of the shape dragging process.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_DRAG_END event.
* \param pos Current mouse position
* \sa wxSFShapeCanvas
*/
virtual void OnEndDrag(const wxPoint& pos);
/*!
* \brief Event handler called when the user started to drag the shape handle.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_HANDLE_BEGIN event.
* \param handle Reference to dragged handle
*/
virtual void OnBeginHandle(wxSFShapeHandle& handle);
/*!
* \brief Event handler called during dragging of the shape handle.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_HANDLE event.
* \param handle Reference to dragged handle
*/
virtual void OnHandle(wxSFShapeHandle& handle);
/*!
* \brief Event handler called when the user finished dragging of the shape handle.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_HANDLE_END event.
* \param handle Reference to dragged handle
*/
virtual void OnEndHandle(wxSFShapeHandle& handle);
/*!
* \brief Event handler called when a mouse pointer enters the shape area.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_MOUSE_ENTER event.
* \param pos Current mouse position
*/
virtual void OnMouseEnter(const wxPoint& pos);
/*!
* \brief Event handler called when a mouse pointer moves above the shape area.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_MOUSE_OVER event.
* \param pos Current mouse position
*/
virtual void OnMouseOver(const wxPoint& pos);
/*!
* \brief Event handler called when a mouse pointer leaves the shape area.
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_MOUSE_LEAVE event.
* \param pos Current mouse position
*/
virtual void OnMouseLeave(const wxPoint& pos);
/*!
* \brief Event handler called when any key is pressed (in the shape canvas).
* The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_KEYDOWN event.
* \param key The key code
* \return The function must return TRUE if the default event routine should be called
* as well, otherwise FALSE
* \sa wxSFShapeBase::_OnKey
*/
virtual bool OnKey(int key);
/*!
* \brief Event handler called when any shape is dropped above this shape (and the dropped
* shape is accepted as a child of this shape). The function can be overrided if necessary.
*
* The function is called by the framework (by the shape canvas).
* Default implementation emmits wxEVT_SF_SHAPE_CHILD_DROP event.
* \param pos Relative position of dropped shape
* \param child Pointer to dropped shape
*/
virtual void OnChildDropped(const wxRealPoint& pos, wxSFShapeBase *child);
protected:
// protected data members
/*! \brief Selection flag */
bool m_fSelected;
/*! \brief Visibility flag */
bool m_fVisible;
/*! \brief Activation flag */
bool m_fActive;
/*! \brief Shape's style mask */
long m_nStyle;
wxColour m_nHoverColor;
wxRealPoint m_nRelativePosition;
/*! \brief String list with class names of accepted child shapes */
wxArrayString m_arrAcceptedChildren;
/*! \brief String list with class names of accepted connections */
wxArrayString m_arrAcceptedConnections;
/*! \brief String list with class names of accepted source neighbour shapes */
wxArrayString m_arrAcceptedSrcNeighbours;
/*! \brief String list with class names of accepted target neighbour shapes */
wxArrayString m_arrAcceptedTrgNeighbours;
/*! \brief Value of vertical border used by AlignV function */
double m_nVBorder;
/*! \brief Value of horizontal border used by AlignH function */
double m_nHBorder;
/*! \brief Vertical alignment of child shapes */
VALIGN m_nVAlign;
/*! \brief Horizontal alignment of child shapes */
HALIGN m_nHAlign;
/*! \brief Custom line dock point */
int m_nCustomDockPoint;
/*! \brief Handle list */
HandleList m_lstHandles;
ConnectionPointList m_lstConnectionPts;
/*! \brief Container for serializable user data associated with the shape */
xsSerializable *m_pUserData;
// protected functions
/*!
* \brief Draw the shape in the normal way. The function can be overrided if neccessary.
* \param dc Reference to device context where the shape will be drawn to
*/
virtual void DrawNormal(wxDC& dc);
/*!
* \brief Draw the shape in the selected way. The function can be overrided if neccessary.
* \param dc Reference to device context where the shape will be drawn to
*/
virtual void DrawSelected(wxDC& dc);
/*!
* \brief Draw the shape in the hower mode (the mouse cursor is above the shape).
* The function can be overrided if neccessary.
* \param dc Reference to device context where the shape will be drawn to
*/
virtual void DrawHover(wxDC& dc);
/*!
* \brief Draw the shape in the highlighted mode (another shape is dragged over this
* shape and this shape will accept the dragged one if it will be dropped on it).
* The function can be overrided if neccessary.
* \param dc Reference to device context where the shape will be drawn to
*/
virtual void DrawHighlighted(wxDC& dc);
/*!
* \brief Draw shadow under the shape. The function can be overrided if neccessary.
* \param dc Reference to device context where the shadow will be drawn to
*/
virtual void DrawShadow(wxDC& dc);
/*!
* \brief Serialize shape's properties to the given XML node. The serialization
* routine is automatically called by the framework and should take care about serialization
* of all specific (non-standard) shape's properties.
*
* Note, that the shape serialization is used not only for saving canvas's content to a file
* but also during Undo/Redo and the clipboard operations so it is very important to implement this virtual
* function otherwise all mentioned operations wont be available for this shape.
*
* \param node Pointer to XML node where the shape's property nodes will be appended to
* \sa xsSerializable::Serialize
*/
virtual wxXmlNode* Serialize(wxXmlNode* node);
/*!
* \brief Deserialize shape's properties from the given XML node. The
* routine is automatically called by the framework and should take care about deserialization
* of all specific (non-standard) shape's properties.
*
* Note, that the shape serialization is used not only for saving canvas's content to a file
* but also during Undo/Redo and the clipboard operations so it is very important to implement this virtual
* function otherwise all mentioned operations wont be available for this shape.
*
* \param node Pointer to a source XML node containig the shape's property nodes
* \sa xsSerializable::Deserialize
*/
virtual void Deserialize(wxXmlNode* node);
/*!
* \brief Repaint the shape
* \param rct Canvas portion that should be updated
* \param delayed If TRUE then the shape canvas will be rather invalidated than refreshed.
* \sa wxSFShapeCanvas::InvalidateRect(), wxSFShapeCanvas::RefreshInvalidatedRect()
*/
void Refresh(const wxRect& rct, bool delayed = false);
/**
* \brief Get absolute position of the shape parent.
* \return Absolute position of the shape parent if exists, otherwise 0,0
*/
wxRealPoint GetParentAbsolutePosition();
private:
// private data members
bool m_fMouseOver;
bool m_fFirstMove;
bool m_fHighlighParent;
wxRealPoint m_nMouseOffset;
// private functions
/*! \brief Initialize serializable properties. */
void MarkSerializableDataMembers();
/*!
* \brief Auxiliary function called by GetNeighbours function.
* \param neighbours List of neighbour shapes
* \param shapeInfo Line object type
* \param condir Connection direction
* \param direct Set this flag to TRUE if only closest shapes should be found,
* otherwise also shapes connected by forked lines will be found (also
* constants sfDIRECT and sfINDIRECT can be used)
* \sa GetNeighbours
*/
void _GetNeighbours(ShapeList& neighbours, wxClassInfo *shapeInfo, CONNECTMODE condir, bool direct);
/*!
* \brief Auxiliary function called by GetCompleteBoundingBox function.
* \param rct Returned bounding rectangle
* \param mask Bit mask of object types which should be included into calculation
* \sa BBMODE
*/
void _GetCompleteBoundingBox(wxRect& rct, int mask = bbALL);
// private event handlers
/*!
* \brief Original protected event handler called when the mouse pointer is moving around the shape canvas.
*
* The function is called by the framework (by the shape canvas). After processing the event
* relevant overridable event handlers are called.
* \param pos Current mouse position
* \sa wxShapeBase::OnMouseEnter, wxShapeBase::OnMouseOver, wxShapeBase::OnMouseLeave
*/
void _OnMouseMove(const wxPoint& pos);
/*!
* \brief Original protected event handler called at the begininig of dragging process.
*
* The function is called by the framework (by the shape canvas). After processing the event
* an overridable event handler is called.
* \param pos Current mouse position
* \sa wxShapeBase::OnBeginDrag
*/
void _OnBeginDrag(const wxPoint& pos);
/*!
* \brief Original protected event handler called during a dragging process.
*
* The function is called by the framework (by the shape canvas). After processing the event
* an overridable event handler is called.
* \param pos Current mouse position
* \sa wxShapeBase::OnDragging
*/
void _OnDragging(const wxPoint& pos);
/*!
* \brief Original protected event handler called at the end of dragging process.
*
* The function is called by the framework (by the shape canvas). After processing the event
* an overridable event handler is called.
* \param pos Current mouse position
* \sa wxShapeBase::OnEndDrag
*/
void _OnEndDrag(const wxPoint& pos);
/*!
* \brief Original protected event handler called when any key is pressed (in the shape canvas).
*
* The function is called by the framework (by the shape canvas).
* Default implementation performs operations necessary for proper shape's
* moving and repainting.
* \param key The key code
* \sa wxSFShapeBase::OnKey
*/
void _OnKey(int key);
/*!
* \brief Original protected event handler called during dragging of the shape handle.
*
* The function is called by the framework (by the shape canvas).
* Default implementation manages the child shapes' alignment (if set).
* \param handle Reference to dragged handle
*/
void _OnHandle(wxSFShapeHandle& handle);
};
extern ShapeList m_lstProcessed;
#endif //_WXSFSHAPEBASE_H