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eden-sim/contrib/tsn/examples/tsn-point2point-withGPTP-fixPrecisionClock.cc

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2025-12-01 15:56:02 +01:00
#include "ns3/core-module.h"
#include "ns3/applications-module.h"
#include "ns3/command-line.h"
#include "ns3/simulator.h"
#include "ns3/node.h"
#include "ns3/drop-tail-queue.h"
#include "ns3/tsn-node.h"
#include "ns3/tsn-net-device.h"
#include "ns3/ethernet-channel.h"
#include "ns3/clock.h"
#include "ns3/clock-fix-precision.h"
#include "ns3/gPTP.h"
/**
* \file
*
* Example of the use of gPTP on a network composed of two end-stations
* connected by a 1Gb/s full duplex link. ES1 is the GPTP Grandmaster.
* This exemple use fix precision clock (non realistic clock made for
* research purpose)
* ES1 ====== ES2
*/
using namespace ns3;
NS_LOG_COMPONENT_DEFINE("Example");
static void
PdelayCallback(std::string context, Ptr<TsnNetDevice> net, double pdelay)
{
NS_LOG_INFO("[GPTP] At " << Simulator::Now() << " on "<< context << "/" << Names::FindName(net) << " computed pdelay = " << pdelay);
}
static void
ClockAfterCorrectionCallback(std::string context, Ptr<Clock> gmClock, Time clockValue)
{
NS_LOG_INFO("[GPTP] At " << Simulator::Now() << " on "<< context << " clock value after correction = " << clockValue.GetNanoSeconds() << "ns (error = "<< (gmClock->GetLocalTime()-clockValue).GetNanoSeconds() << "ns)");
}
int
main(int argc, char* argv[])
{
//Enable logging
LogComponentEnable("Example", LOG_LEVEL_INFO);
// LogComponentEnable("GPTP", LOG_LEVEL_INFO);
CommandLine cmd(__FILE__);
cmd.Parse(argc, argv);
//Create two nodes
Ptr<TsnNode> n0 = CreateObject<TsnNode>();
Names::Add("ES1", n0);
Ptr<TsnNode> n1 = CreateObject<TsnNode>();
Names::Add("ES2", n1);
//Create and add clock to TsnNode
Ptr<Clock> c0 = CreateObject<Clock>(); //Perfect clock
n0->SetMainClock(c0);
Ptr<FixPrecisionClock> c1 = CreateObject<FixPrecisionClock>();
c1->SetAttribute("Precision", TimeValue(NanoSeconds(100)));
c1->SetRefClock(c0); //Set GM clock as reference
n1->SetMainClock(c1);
//Create and add a netDevice to each node
Ptr<TsnNetDevice> net0 = CreateObject<TsnNetDevice>();
net0->SetAttribute("DataRate", DataRateValue(DataRate("1Gb/s")));
n0->AddDevice(net0);
Names::Add("ES1#01", net0);
Ptr<TsnNetDevice> net1 = CreateObject<TsnNetDevice>();
net1->SetAttribute("DataRate", DataRateValue(DataRate("1Gb/s")));
n1->AddDevice(net1);
Names::Add("ES2#01", net1);
//Create a Ethernet Channel and attach it two the two netDevices
Ptr<EthernetChannel> channel = CreateObject<EthernetChannel>();
channel->SetAttribute("Delay", TimeValue(Time(NanoSeconds(200))));
net0->Attach(channel);
net1->Attach(channel);
//Allocate a Mac address
net0->SetAddress(Mac48Address::Allocate());
net1->SetAddress(Mac48Address::Allocate());
//Add two fifo per netdevice.
net0->SetQueue(CreateObject<DropTailQueue<Packet>>());
net0->SetQueue(CreateObject<DropTailQueue<Packet>>());
net1->SetQueue(CreateObject<DropTailQueue<Packet>>());
net1->SetQueue(CreateObject<DropTailQueue<Packet>>());
//Add and configure GPTP
Ptr<GPTP> gPTP0 = CreateObject<GPTP>();
gPTP0->SetNode(n0);
gPTP0->SetMainClock(c0);
gPTP0->AddDomain(0);
gPTP0->AddPort(net0, GPTP::MASTER, 0);
gPTP0->SetAttribute("SyncInterval", TimeValue(Seconds(0.125))); //This line is not mandatory because 0.125s is the default value
gPTP0->SetAttribute("PdelayInterval", TimeValue(Seconds(1))); //This line is not mandatory because 1s is the default value
gPTP0->SetAttribute("Priority", UintegerValue(1));
n0->AddApplication(gPTP0);
gPTP0->SetStartTime(Seconds(0));
Ptr<GPTP> gPTP1 = CreateObject<GPTP>();
gPTP1->SetNode(n1);
gPTP1->SetMainClock(c1);
gPTP1->AddDomain(0, c1);
gPTP1->AddPort(net1, GPTP::SLAVE, 0);
gPTP1->SetAttribute("Priority", UintegerValue(1));
n1->AddApplication(gPTP1);
gPTP1->SetStartTime(Seconds(0));
//Callback to displa information about GPTP execution
gPTP1->TraceConnectWithoutContext("Pdelay", MakeBoundCallback(&PdelayCallback, Names::FindName(n1)));
gPTP1->TraceConnectWithoutContext("ClockAfterCorrection", MakeBoundCallback(&ClockAfterCorrectionCallback, Names::FindName(n1), c0));
//Execute the simulation
Simulator::Stop(Seconds(5));
Simulator::Run();
Simulator::Destroy();
return 0;
}