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eden-sim/contrib/tsn/model/stream-identification-function.h

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2025-12-01 15:56:02 +01:00
#ifndef STREAM_IDENTIFICATION_FUNCTION_H
#define STREAM_IDENTIFICATION_FUNCTION_H
#include "ns3/object.h"
#include "ns3/packet.h"
#include "ns3/nstime.h"
namespace ns3
{
class StreamIdentificationFunction : public Object
{
public:
/**
* \brief Get the TypeId
*
* \return The TypeId for this class
*/
static TypeId GetTypeId();
/**
* \brief Create a StreamIdentificationFunction
*/
StreamIdentificationFunction();
/**
* Destroy a StreamIdentificationFunction
*
* This is the destructor for the StreamIdentificationFunction.
*/
~StreamIdentificationFunction();
// Delete copy constructor and assignment operator to avoid misuse
StreamIdentificationFunction& operator=(const StreamIdentificationFunction&) = delete;
StreamIdentificationFunction(const StreamIdentificationFunction&) = delete;
virtual bool Match(Ptr<Packet> p);
virtual void GetActiveUpdate(Ptr<Packet> p);
Time GetHardwareLatency();
protected:
private:
Time m_minLatencyOverhead;
Time m_maxLatencyOverhead;
};
}
#endif /* STREAM_IDENTIFICATION_FUNCTION_H */