#ifndef STREAM_IDENTIFICATION_FUNCTION_H #define STREAM_IDENTIFICATION_FUNCTION_H #include "ns3/object.h" #include "ns3/packet.h" #include "ns3/nstime.h" namespace ns3 { class StreamIdentificationFunction : public Object { public: /** * \brief Get the TypeId * * \return The TypeId for this class */ static TypeId GetTypeId(); /** * \brief Create a StreamIdentificationFunction */ StreamIdentificationFunction(); /** * Destroy a StreamIdentificationFunction * * This is the destructor for the StreamIdentificationFunction. */ ~StreamIdentificationFunction(); // Delete copy constructor and assignment operator to avoid misuse StreamIdentificationFunction& operator=(const StreamIdentificationFunction&) = delete; StreamIdentificationFunction(const StreamIdentificationFunction&) = delete; virtual bool Match(Ptr p); virtual void GetActiveUpdate(Ptr p); Time GetHardwareLatency(); protected: private: Time m_minLatencyOverhead; Time m_maxLatencyOverhead; }; } #endif /* STREAM_IDENTIFICATION_FUNCTION_H */